The Incredible Shrinking Fireman
![]() | |
Publisher(s) | Mastertronic |
---|---|
Programmer(s) | Andy Mitchell[1] |
Artist(s) | David Kidd |
Platform(s) | ZX Spectrum |
Release | 1986 |
Genre(s) | Platform |
Mode(s) | Single-player |
The Incredible Shrinking Fireman is a platform game for the ZX Spectrum released by Mastertronic in 1986. It was programmed by Andy Mitchell[1] with art by David Kidd.
Gameplay
![Loading Screen](http://upload.wikimedia.org/wikipedia/en/thumb/2/21/Incredible_shrinking_fireman.gif/200px-Incredible_shrinking_fireman.gif)
![In the snooker room](http://upload.wikimedia.org/wikipedia/en/thumb/a/ab/Incredible_shrinking_fireman_screen1.gif/200px-Incredible_shrinking_fireman_screen1.gif)
The Incredible Shrinking Fireman is a platform game in which the player moves the titular fireman through a series of flip-screen rooms attempting to avoid enemies and search for pieces of a Stretching Rack, to return him to full size. In keeping with other Mastertronic platform games of the era, such as the Magic Knight series, the character must pick up and use various objects encountered on the way to complete the game. Possession of certain objects provides access to alternate travel routes (such as moving up through the ceiling).[2]
Reception
References
- ^ a b Hague, James. "The Giant List of Classic Game Programmers".
- ^ "Your Sinclair #5 p76". World of Spectrum. Retrieved 3 March 2019.
External links
- The Incredible Shrinking Fireman at SpectrumComputing.co.uk